Psp updating version 5
Pointer codes were only once written and you had to activate them everytime from ingame xmb with start button.
now this is not needed anymore ;) - Fixed prx unload from gui and made proper detection for cobra and mamba.
you will also get debug output - Changed the memory management comparing to his original source, which has improved stability.
there are still cases, where games cannot handle artemis prx, but now it doesn't crash anymore, when you exit games.
Home and Professional subscriptions are cloud connections only.
The Enterprise subscription supports hybrid connections that include the traditional direct (peer to peer) connections and/or cloud connections.
A Real VNC client also runs on the Java platform and on the Apple i Phone, i Pod touch and i Pad and Google Android devices.
it will single beep if successfully unloaded, or double beep if not loaded at all.
- Removed an unnecessary syscall (sys_ppu_process_yield). dunno if it also improves stability, but on my side everything works smooth now with artemis gui and prx - Added 4.81 mamba payload to artemis from mambaloader (mamba and mambaloader payload).
* Added support for 4.76 CEX/DEX and 4.78 CEX/DEX (thanks @Ps3Ita Team) * Updated code database to Bungholio's April 28th, 2016 update (thanks Bungholio) * Artemis packages will now be held in the releases tab of the Git Hub repository.
- Added filesize information - Added Comgenie's Awesome Filesplitter (Windows) - Added Creation of new folders - Added Renaming of files/folders - More fixes for different screens - Color highlight of the selected file Release Log 0.04 - Fix for different (SD) screens (bigger text on lower resolutions).
Now the top bar is visible and text is always readable - Added a copying progress text (which also fixed the hanging!) - Added retrying on I/O errors while copying - Added an about text - Fixed several other minor bugs Release Log 0.03 - Added Scrolling - Added Non-empty folder deletion - Added a security option (Normal Mode/Advanced mode) where normal mode will only allow write access in /usb_dev and /usb_hdd0/game.